Teaching Update
Teach your creatures by hand again!
Dedicated to KnyteTrypper, as he always explored the possibilities of creature communication :)
The updated scripts enable you to teach your creatures nouns that aren't specified by the engine, for example, teaching your norns that "elevators" are "lifts" and that "dispensers" are "vendors". Select your target creature and look for the green arrow which indicates what it's looking at. Quickly type the name for the object and use Shift+S to repeat it several times while the creature is looking at said object.
Originally, in Creatures 3, you can teach a creature a noun by clicking an agent with help enabled, and various other teaching methods. I left all other teaching methods intact, so if you don't feel like teaching a creature the hard way, you can always use the teaching methods already in place.
Sadly, these scripts are only Docking Station compatible, so there is no Creatures 3 standalone version available.
Since Docking Station's Holistic Learning Machine teaches creatures everything, and teaching a creature a new word is a lot less trouble, you might want to remove the Holistic Learning Machine (see Removing/adding the Holistic Learning Machine).
But then you need a new way to teach creatures actions and feelings, and that's why there is a Portable Learning Machine. It teaches your creatures everything they need to know to express themselves, while leaving the rest up to you.
Replace the DS Pointer scripts.cos and DS textentry.cos files in your ..\Docking Station\Bootstrap\010 Docking Station folder.
Press control+shift+C and type:
ject "DS Pointer scripts.cos" 7 ject "DS textentry.cos" 7
Place the PLM.agents file in your ..\Docking Station\My Agents folder, and inject the agent in-game.
To remove the Holistic Learning Machine, open up autorecovery.cos and go to line 81. Add an asterisk (*) at the beginning of the line. The line should look like:
* ject "holistic learning machine.cos" 7
Save and close the file. Press control+shift+C and type:
ject "autorecovery.cos" 7 ject "holistic learning machine.cos" 1
To add the Holistic Learning Machine, remove the asterisk, press control+shift+C and type:
ject "autorecovery.cos" 7 ject "holistic learning machine.cos" 7
Just like in Creatures 1 & 2, creatures can get confused if you teach them different words for one thing in rapid succession. In other words, if you type in something different for a couple of times within several seconds, a creature will get confused, and will end up with no definition at all. Don't worry though, you can teach them a new word when that happens, so it's just temporary.
The updated scripts are compatible with the Mac version of Docking Station, so creatures can be taught by the hand. However, the agent isn't compatible with the Mac version, so it's advised to use the Creatures 3 learning room.
Thanks to malkin for the Mac testing, proofreading of this readme, and being a great help in general! :)