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::----- README_UP_NORN!.txt -----::
Trek norns are a new norn type that I made during a fit of madness,hehe.
They are born as lavenderish purple mountains and gain a starfleet uniform when they reach adulthood.
This zip contains everything you need to form your own norn fleet:
1)The sprites(spr) and body data files (att) for the new body type.
2)Four freshly hatched babies all zipped up,in case you don't have the objects injector,which is available at the Cyber-Life home page.
3) Trek Norn eggs in a cob,so you can hatch as many as you want to keep your gene pool fresh.
They work the same way as any other breed,such as the Ron or Horse Norns and use slot #8 in the program.
(There are 10 slots in all 0=Banana,1= Fox and so on,Pow-Wows are 8)
In order to add them to your program you must install their data files,the files with the .spr and .att extentions.(direction below)
They will breed normally with any other norn and produce interestingly mixed babies.:)
Unzip the .att files into your Creatures/Body Data directory and the .spr files into your Creatures/Images directory.
Then just import the norns (.exp) and enjoy.:)
To use the Egg Cob:
Unzip the mum8.gen and dad8.gen into your Creatures/Genetics folder and the egg cob file into your regular cob directory.
Then you just use them as you would any other cob,by opening your object injector and selecting the egg cob,this will place an egg into your world that's just like any other norn egg.
Feel free to distribute this zip file on your own non-norn abuse site as long as this readme file is included.
If you plan to put any norns with Trek norn features on your website you'll need to distribute this zip as well,(or direct your visitors to my page,don't link *directly* to the file on my server,that'll slow things down) so that others can see your norns as you had bred them.:)