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::----- clock.txt -----::
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* Clock.COB for CREATURES (C)*
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HOW DO I USE IT?
Just unzip this file into your main Creatures directory. The .spr and
.wav files (if any) will automatically unzip into the correct sub-
directories, AS LONG AS YOU ARE USING WINZIP WITH AND THE 'USE FOLDER
NAMES' BOX IS CHECKED! Run the object injector to get the object
into Albia.
WHAT IS IT AND WHERE DOES IT GO?
This will change the behavior of the clocks in Albia so that they will
chime if Norns, Grendels, or You push it.
WHAT WILL IT DO TO MY CREATURES?
It does not affect any Creatures in any way.
I NEED TO KNOW THE OBJECT NUMBERS AND QUANTITIES, CAN YOU TELL ME?
Clock.COB uses no object numbers, instead it modifies the previous clock
object.
Quantity: 10 pc.
No Expiration
HOW DO I REMOVE THE OBJECT WHEN I GET TIRED OF IT?
Clock.RCB is the remover.
It uses no object numbers.
Using the Object Injector, type *.RCB into the selection box. This will
give you a list of all of the removers in your directory. Select this
one and it will remove it for you.
HOW CAN I CONTACT YOU IF I NEED TO?
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